Can be activated to deal 30/40/50 damage to all enemies and heal all allies by 30/40/50HP within 1200 radius Mana cost 50/75/100 CD: 15s. Whenever a unit is affected by one of Dazzle's abilities, they lose/gain 1/2/3 armor for 8/10/12 seconds.Whenever Dazzle casts an ability all of his abilities' cooldowns are reduced by 1/1.5/2s.Shadow Wave mana cost reduced from 90/100/110/120 to 90.Shallow Grave now grants the target 2/4/6/8% Incoming Heal Amplification for each 10% HP missing.Reworked Scepter: Good Juju now also reduces all of Dazzle's item cooldowns by 50% and can be cast on an ally to reset their item cooldowns.Now has 2 ultimate abilities, Good Juju and Bad Juju.Damage/Heal per stack increased from 30/40/50 to 40/50/60.Shard Hex Duration increased from 1.75s to 2s.Level 20 Talent Heal On Shallow Grave End decreased from 250 to 225.Level 15 Talent +60 Attack Speed replaced with +350 Attack Range against Poison Touched Enemies.Level 25 Talent +32% Poison Touch Slow increased to 40.Level 20 Talent +40 Poison Touch DPS increased to 45.Level 20 Talent +225 Heal on Shallow Grave End reduced to 200.Level 15 Talent +50 Shadow Wave Heal/Damage reduced to +45.Level 10 Talent Damage increased from +50 to +60.Level 10 Talent +60 Damage replaced with +30 Attack Speed.Dazzle also gets Bad Juju's armor buff for casting Bad Juju.Bad Juju cannot kill Dazzle but still can be cast without the sufficient HP. Each cast increases health cost by 50% for 30/25/20 seconds. Casting Bad Juju costs 75/100/125 health. Can be activated to decrease the remaining cooldown of all other abilities by 4/5/6 seconds and items by 3/4/5 seconds. Whenever a unit is affected by Dazzle's spells they temporarily gain/lose 1/2/3 armor for 8/10/12 seconds.Dazzle also performs an auto attack on every enemy hit by the inverse Shadow Wave The inverse wave bounces amongst enemies, dealing damage to them and healing any nearby allied units for 150% of healing and damage values of Shadow Wave. Allows casting Shadow Wave on enemies to release an Inverse Shadow Wave.Aghanim's Shard Hex Duration decreased from 2s to 1.6s.Damage Damage gain per level decreased from +3.7 to +3.54.Damage Damage on level 1 unchanged (47-53).Intelligence Intelligence gain decreased from 3.7 to 2.5.Agility Agility gain decreased from 1.7 to 1.4.Strength Strength gain decreased from 2.3 to 2.0.Damage Base Damage decreased from 22-28 to 10-16.Strength Base Mana Regen increased by 0.3.Level 20 Talent Poison Touch DPS increased from +45 to +60.
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